Pervasive Biocybernetic Adaptation

Information Technology and Software
Pervasive Biocybernetic Adaptation (LAR-TOPS-376)
Extends biofeedback training to everyday work, life, and play
Overview
Biofeedback training is a technology that enhances cognitive and emotional capabilities, empowering peak performance. What sets it apart is the Biocybernetics adaptation systems, which not only collect biofeedback data but also dynamically adjust your environment based on physiological signals. Imagine surroundings adapting – changing lighting, sounds, and more – in response to your biofeedback. Traditionally confined to clinical or training rooms, the real innovation is its integration into daily life. Whether it's pilots aiming for peak performance, individuals managing stress, or gamers seeking focus, this system offers a new level of self-regulation. Users can navigate daily life venues with real-time insights into their physiological signals, providing continuous feedback and motivation for cognitive and emotional control. Efforts yield positive surroundings, fostering well-being and peak performance.

The Technology
The system seamlessly integrates into real-life environments, including homes, cars, or cockpits for pilots. This enables users to train within their daily routines as they move through various work and leisure settings. The technology provides continuous physiological feedback, motivating users to regulate their cognitive and emotional states, with rewards being reflected in the environment. For instance, a driver or pilot can monitor alertness and see changes in their dashboard once a desired state is reached. The system comprises three key components: Talisman: Biofeedback sensors worn on the user's body. Artifacts: Receivers placed in the environment to receive biofeedback signals from the talisman. Software elements that facilitate changes in the operation and appearance of the environment. A pattern comparator stores physiological pattern templates and calculates the proximity of the user's current physiological activity to desirable or undesirable patterns. The reward calculator uses this data to determine when and what rewards are introduced or removed from the user's experience, both qualitatively and quantitatively. As of now, the system has a Technology Readiness Level (TRL) of 3, indicating it is a concept with proof-of-concept analysis.
The system integrates into real-life environments like cars so drivers can train within their daily routines.
Benefits
  • Enhanced Self-Regulation: Sustained self-regulation with consistent feedback, extending beyond the confines of a clinical setting is a tool for maintaining cognitive and emotional balance in everyday life.
  • Innovative Gaming Experience: Controlling the game environment and player abilities through one's physiological state means more engaging and immersive gaming.
  • Immersive Environments: The system tailors the surroundings to individual needs, enhancing the overall experience and effectiveness.
  • User Effectiveness Metrics: The technology collects data to validate the impact of the user's actions on their physiological state, providing actionable insights for continuous improvement.
  • Emotional Regulation Beyond Clinic Walls: The system extends biocybernetic adaptation training beyond therapy clinics, fostering well-being and peak performance.
  • Comprehensive Mobile Biofeedback: This holistic biocybernetic system comes equipped with an array of sensors and hardware, ensuring the seamless collection of mobile biofeedback data.

Applications
  • Pilot Training: Enhance pilot training for peak performance and alertness. Consider incorporating features like a changing flight deck appearance to optimize in-flight conditions.
  • Well-Being and Healthcare Solutions: Develop software, training programs, and services for well-being and healthcare. Empower patients to learn self-regulation from the comfort of their home or work environment, fostering improved mental and emotional states.
  • Interactive Video Games: Revolutionize the gaming industry by creating interactive video games. Reward players for their efforts in controlling their physiological states with positive changes in the in-game surroundings, delivering an immersive and engaging gaming experience.
Technology Details

Information Technology and Software
LAR-TOPS-376
LAR-19939-1
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